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AI Insights · Timothy · June 2022

Performance of Top 5 Sandbox-like Games in the UK for Q2 2022

In Q2 2022, sandbox-like games in the UK saw varied performance in terms of downloads, revenue, and active users, with [Roblox](https://app.sensortower.com/overview/55d3a1a802ac64350a000d6e?country=US) leading the pack.

Performance of Top 5 Sandbox-like Games in the UK for Q2 2022

In the second quarter of 2022, sandbox-like games in the United Kingdom demonstrated diverse performance metrics across downloads, revenue, and active user engagement. Data from Sensor Tower reveals the trends for the leading games in this category.

Roblox experienced robust weekly revenue, peaking at approximately $980K in early April and maintaining figures around $860K to $810K towards the end of the quarter. Weekly downloads fluctuated, starting at 57K and seeing a notable rise to 68K in early April, with numbers settling around 47K by the end of June. Active users showed a consistent upward trend, growing from 3.2M to over 3.5M.

Minecraft saw revenue hovering in the range of $118K to $139K in early April, followed by a decline to about $78K towards the end of the quarter. Downloads started at 6K, peaked at 9.4K in mid-April, and then dropped to approximately 4.5K by late June. Active user numbers showed some volatility but remained strong, starting at 894K and reaching up to 1M in early April before settling around 873K by the end of June.

IMVU: 3D Avatar Creator & Chat had a mixed performance, with weekly revenue declining from $37K at the end of March to around $14K by late June. Downloads also saw a dip, beginning at 7.6K and reducing to 4.7K. Active users remained relatively stable, starting at 107K and ending at 93K.

PK XD: Fun, friends & games showed steady weekly revenue, ranging from $6.2K to $4.6K throughout the quarter. Downloads saw a significant increase, starting at 7.4K, peaking at 13K in late May, and then stabilizing around 8K. Active users remained fairly consistent, hovering around 120K to 145K.

ZEPETO: Avatar, Connect & Live experienced modest weekly revenue, peaking at about $7.2K at the end of March and then fluctuating between $3K to $4K for the remainder of the quarter. Downloads varied, starting at 7.3K, peaking at 9.7K in late May, and ending at 7.6K. Active users showed a gradual increase, starting at 72K and reaching up to 80K by the end of June.

These metrics provide a snapshot of the dynamic performance of sandbox-like games in the UK for Q2 2022. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2022